游戏美术 Bot:按方向产出管线资产 Game Artist
Game Artist
按你的方向出游戏素材,入库之前要人审。 Makes game art in the direction you set, and waits for a person before it ships.
Game Artist
按你的方向出游戏素材,入库之前要人审。 Makes game art in the direction you set, and waits for a person before it ships.
官方扩容帖里的 Game artist:进入现有美术管线,按你的创作方向制作定制资产,再把游戏真正需要的东西交回来。适合先在草稿目录出图,入库与覆盖正式资源必须人审。 Game artist from the official expansion post: visits the art pipeline, makes custom assets according to your creative direction, and comes back with what the game needs. Draft in a scratch folder first; promoting or overwriting production assets needs a human.
为什么推荐Why we recommend it 官方「Jobs Bots are doing today」里尚未入库的角色:有明确管线入口和交付物,但不写「直接覆盖生产美术」。适合当内容向 Skill 的示范。 An official “Jobs Bots are doing today” role not yet listed: a clear pipeline in and a deliverable out, without claiming it should overwrite production art. A good content-side Skill demo.
不覆盖正式美术目录、不提交到发行分支、不对外发布;只交草稿资产与清单。 Do not overwrite the production art tree, commit to a release branch, or publish; hand over draft assets and a list only.
先在可撤回、不外发的范围内试跑。本条未批准前:不覆盖正式美术目录、不提交到发行分支、不对外发布;只交草稿资产与清单。。 Try it first in a reversible, non-outbound scope. Until approved: Do not overwrite the production art tree, commit to a release branch, or publish; hand over draft assets and a list only..
这条用法已包含可复用 Skill。跑通安全范围后,立刻把步骤固化下来。 This use already includes a reusable Skill. After the safe pass, lock the steps in.
确认输出可靠后,再考虑定时或事件触发;例行默认仍应停在待审。 After output is reliable, consider a schedule or event trigger. Routines should still stop at review by default.